Nexulum
Nexulum is a stylized action project built around classes, runes, progression, and tactical combat loops with high replay value.
Class Systems
Unique playstyles and progression paths.
Weapon Variety
Build diversity through loadouts and upgrades.
Replayable Encounters
Combat scenarios tuned for repeat runs.
Stylized World
Distinctive visuals and atmosphere.
ECHOES OF VEIL
ECHOES OF VEIL is our escape room style horror game: puzzle solving, fast reaction time, and escalating encounters. The live demo focuses on surviving inside a dungeon, trying to solve challenges without getting caught by the enemy.
Puzzle Solving
Escape room inspired puzzles to test the player's problem solving
Enemy Pressure
The main enemy will wander you environment, and can attack the player once spotted.
Focused Progression
Each puzzle will bring you closer to your escape.
Enemy Archetypes
These cards highlight enemy types currently appearing in the Nexulum demo. Each archetype pressures players in different ways and pushes different tactical responses.
Click a card to preview behavior notes.
Archer Enemy
Ranged Threat · Precision Pressure
A hostile ranged unit that controls lanes and punishes overextension. Players need movement timing and cover awareness to close distance safely.
- High range and shot accuracy
- Kites while maintaining sightlines
- Counters slow or exposed builds
Mage Enemy
Caster Threat · Burst Damage
A dangerous caster unit that creates high burst windows and zone denial. Players are rewarded for interrupt timing and target prioritization.
- Burst area damage patterns
- Spell wind-up punish opportunities
- Forces aggressive repositioning